graph #
Graph theory structures and algorithms
This package implements algorithms for handling graphs and solving problems such as shortest path finding. It also implements an algorithm to solve the assignment problem.
Graph representation
In graph, directed graphs are mainly defined by edges. A weight can be assigned to each edge as well. For example, the graph below:
          [10]
     0
is defined with the following code:
module main
import vsl.graph
edges := [[0, 1], [0, 3], [1, 2], [2, 3]]
weights_e := [5.0, 10.0, 3.0, 1.0]
verts := [][]f64{}
weights_v := []f64{}
g := graph.Graph.new(edges, weights_e, verts, weights_v)
// print distance matrix
print(g.str_dist_matrix())
Vertex coordinates can be specified as well. Furthermore, weights can be assigned to vertices. These are useful when computing distances, for example.
Floyd-Warshall algorithm to compute shortest paths
The shortest_paths method of Graph computes the shortest paths using the Floyd-Warshall algorithm. For example, the graph above has the following distances matrix:
       [10]
    0
After running the shortest_paths command, paths from source (s) to destination (t) can be extracted with the path method.
Example: Small graph
         [10]
    0
module main
import vsl.graph
// initialise graph
edges := [[0, 1], [0, 3], [1, 2], [2, 3]]
weights_e := [5.0, 10.0, 3.0, 1.0]
verts := [][]f64{}
weights_v := []f64{}
g := graph.Graph.new(edges, weights_e, verts, weights_v)
// compute paths
g.shortest_paths(.fw)
// print shortest path from 0 to 2
print(g.path(0, 2))
// print shortest path from 0 to 3
print(g.path(0, 3))
// print distance matrix
print(g.str_dist_matrix())
fn Graph.new #
fn Graph.new(edges [][]int, weights_e []f64, verts [][]f64, weights_v []f64) &Graph
Graph.new initialises graph edges -- [nedges][2] edges (connectivity) weights_e -- [nedges] weights of edges verts -- [nverts][ndim] vertices weights_v -- [nverts] weights of vertices
enum ShortestPaths #
enum ShortestPaths {
	fw // FW: Floyd-Warshall method
}
struct Graph #
struct Graph {
pub:
	// input
	edges     [][]int // [nedges][2] edges (connectivity)
	weights_e []f64   // [nedges] weights of edges
	verts     [][]f64 // [nverts][ndim] vertices
	weights_v []f64   // [nverts] weights of vertices
	// auxiliary
	shares   map[int][]int // [nverts] edges sharing a vertex
	key2edge map[int]int   // maps (i,j) vertex to edge index
	dist     [][]f64       // [nverts][nverts] distances
	next     [][]int       // [nverts][nverts] next tree connection. -1 means no connection
}
Graph defines a graph structure
fn (Graph) nverts #
fn (g &Graph) nverts() int
nverts returns the number of vertices
fn (Graph) get_edge #
fn (g &Graph) get_edge(i int, j int) !int
get_edge performs a lookup on key2edge map and returs id of edge for given nodes ides
fn (Graph) shortest_paths #
fn (g &Graph) shortest_paths(method ShortestPaths) Graph
fn (Graph) path #
fn (g &Graph) path(s int, t int) []int
path returns the path from source (s) to destination (t)
Note: shortest_paths method must be called first
fn (Graph) calc_dist #
fn (g &Graph) calc_dist() Graph
calc_dist computes distances beetween all vertices and initialises 'next' matrix
fn (Graph) str_dist_matrix #
fn (g &Graph) str_dist_matrix() string
str_dist_matrix returns a string representation of dist matrix
fn (Graph) get_adj #
fn (g &Graph) get_adj() ([]int, []int)
get_adj returns adjacency list as a compressed storage format for METIS